Background and Experience
Dracon Rules Design Studio is a non-profit non-government organisation (Legal Status in Greece: Astiki Mi Kerdoskopiki Etaireia), aiming to promote board games and their benefits as tools in the education sector as well as within the society. Our primary objective is the up-taking of activities that will contribute to the creation, forming, improvement, development, analysis, critique and dissemination of games as an educational and societal innovative tool for the transformation of education and forming of a new type of social relations based on equity and common effort, as well as the positive benefits of games in all their forms.
Dracon Rules Design Studio was born after years of thought and planning. Its founding members are drawn from informal groups with a long tradition of service to the society, such as the Board Game Society of Karditsa (Syllogos Filon Epitrapezion Karditsas). Our members have organised or participated in and keep organising and participating in various events throughout the years, including charity activities for people in need (most recent reference: Hurricane Janus, Karditsa), Municipality and School events, as well as maintaining an active youth board game club in the organisation’s premises.
The Organization offers expert
Experienced Project Managers
Our staff has a 6-year experience in writing, managing and materializing successful Erasmus+ Projects
The Organization aims to
As an organisation, we work on the fields of education and board game design, cooperating with public bodies and private organisations to further our main objective. We aim to participate in consortia requiring the unique skill-set required to integrate gaming into education as a tool, as well as other key areas (inclusion, equity, up-skilling etc).
Dracon Rules Design Studio is composed of people experienced in board game design and education, as well as project management. One of its further goals is to provide assistance and means to organisations and groups with goals and interests akin to our own. As such, our members (volunteers) include playtesters and game researchers/assistants, parts of greater groups. The main group of Volunteers and Staff at the starting date of our organisation’s members number over 15 people of various skill-sets and backgrounds (including and not limited to: project management, banking, mathematics, law, health-care etc.).
Key personnel / Our team
Mr. Konstantinos Lekkas is a professional Project Manager, and has participated in person in over 20 KA1 and KA2 projects in all positions (Management, Reporting, LTTAs, TPMs, IOs etc). He has over 30 years of gaming history, 16 of which in Community Management and Event Organization and 5 in Game Design and Development, with known global reach board game companies.
Mrs Evangelia Dimopoulou has a Bachelor in International and Economic Studies and a Masters in Banking. She is in charge of the organisation’s finances, and company representation and communications. Mrs Dimopoulou has over 10 years of experience in business management, finances, sales and logistics.
Mr. Dimitrios-Aristotelis Lekkas is a Mathematician with a Masters in Teaching of Mathematics. He has a long gaming experience, and has participated in numerous events. In addition, he has participated in official playtesting and game development activities in over 5 projects. Mr. D. Lekkas is in charge of the transition of experimental board games into popular online board-game platforms.
Cristina Morar is a project manager, participating in EU projects, activities, and mobilities for over ten years. Her previous jobs in aviation, tourism, public administration, and financial fields offered her the chance to develop personal and professional competencies along with strong organisational, communication, and intercultural skills, allowing her to work effectively in multicultural team environments or individually. Cristina holds an MSc degree in Management of Rural and Regional Development Projects and a double Bachelor’s Diploma in Management/Agrifood and Environmental Economics from the Academy of Economic Studies of Bucharest, Romania.
In addition, Dracon Rules Design Studio has over 15 members of various skill-sets and backgrounds dedicated to board gaming and experienced in playtesting, proofreading, developing and other aspects of board game creation. As part of our statute objectives, we host communities related to board games such as the local informal group of Board Game Society of Karditsa, as our primary test-target group. Finally, our organisation has ties with a vast number of like-minded organisations and informal groups throughout the country, as well as the majority of the domestic Board Game Industry companies and a number of BGI companies in countries abroad.
Considering that our primary sector of activity is to promote Board Games and other unconventional activities as tools for education, our main target groups are trainers (youth, adult, school, and higher education) and their respective learner groups. Thus, the organization’s target groups can be identified as any group finding challenges with the traditional educational process and in need for innovative and fun methods of learning (including but not limited to: NEET, youth, excluded groups, disabled persons, immigrants, elderly, climate change associations, and trainers and institutions addressing these groups)
Activities / Topics
Board game design
Board Game Society of Karditsa