YANG.c.c. – “Youth as Agents to Negate Global climate change via visual means” is a project co-funded by the Erasmus+ is the EU’s programme to support education, training, youth and sport in Europe.
Project Code: 2021-2-SE02-KA210-YOU-000048624
Project duration: 1-05-2022 until 31-10-2023
Find out more:
The project “Youth as Agents to Negate Global climate change via visual means” – aims to use animation technology to empower youth to be active on the field of climate change.
Our project wishes to address these points and contribute to increasing the awareness of young adults, in their own potential and capability of combating Climate Change. In order to do that, our project aims to provide the necessary knowledge of youth in creating short animation films to express their views. Animation is a quick and approachable means of letting people open up to each other, as well as connect them and allow them to present their views and worries or enhance their creativity and story-telling.
Creating animation videos and screenplay would be an incredible incentive for social change and the final result will be utilized as a means to promote youth participation in raising the public’s awareness and their active participation as citizens, providing them with the means to be involved or affect environmental governance.
The project proposes the use of animation technology as a means to empower youth to actively participate in the fight against environmental issues such as climate change. It aims to create a set of training courses for youth trainers, to allow them to understand animation technology and integrate it in their training routines, in order to empower youth to imbue animation videos with their messages on climate change issues and solutions, thus becoming active citizens in combating climate change.
The project proposes two training courses. These training courses will be targeted at youth trainers mixed with youth learners (leaders), providing them with the necessary skill set needed to understand animation technology and its functions. Thereafter, these youth trainers assisted by the leaders will train youth on those topics locally, bringing their newly found skills to use, and guiding them to create short animation films on the topic of climate change and through the video’s publication.
The project partners are expected to propose the curricula to be used during the training courses, implement the pilot courses on youth trainers and in turn test the effects of those courses by implementing pilot youth trainings. The youth participants will in turn create short animation videos which will be uploaded on online platforms and disseminated. The project is expected to reach out to other youth education organizations, and inspire them to use the methodologies proposed in turn.
On 28 May, Dracon Rules Design Studio presented the topic of the use of board games in Education and…
The Erasmus+ project “YangCC: Youth as Agents to Negate Global Climate Change via Visual Means…
The “YANG.c.c.” project is co-financed by the ERASMUS+ programme of the European Union and will be implemented from May 2022 to October 2023. This website and the project’s content reflects the views of the authors and the European Commision cannot be held responsible for any use which may be made of the information contained therein. (Project Code: 2021-2-SE02-KA210-YOU-000048624)