Piloting the board game produced for the "Speak It Up!" Erasmus+ project in Karditsa
The Erasmus+ project "Speak It Up!" recently reached a crucial milestone with two successful piloting events in Karditsa, Greece. These sessions offered invaluable opportunities to test the Speechable board game and gather insights on its impact on youth public speaking skills. The events brought together diverse participants and highlighted the project's innovative approach to fostering public speaking confidence and active citizenship.
Piloting Event 1: Karditsa Robotics
The first piloting session took place on September 14, 2024, at the headquarters of Karditsa Robotics. Seven young participants engaged with the Speechable board game, exploring its innovative structure and speech-prompting features. Feedback from the session emphasized how the game encouraged collaboration, creative thinking, and the development of essential public speaking techniques.
Piloting Event 2: Dracon Rules Design Studio's Board Game Club
On September 17, 2024, the local board game club hosted by Dracon Rules Design Studio welcomed eight participants for the second piloting event. The group delved into the interactive and educational aspects of the board game, focusing on its ability to simulate real-life public speaking scenarios in a fun and engaging way. Participants appreciated the game's user-friendly design and the practical guidance offered in the accompanying rulebook and trainer's guide.
Key Takeaways
The piloting events highlighted the effectiveness of Speechable in building confidence and improving public speaking skills among youth. Participants praised the game's versatility and the unique approach it brought to the learning process. Feedback collected through evaluation forms and discussions will guide further refinements to ensure the game continues to meet the needs of its users.
Looking Ahead
The success of these piloting events paves the way for the wider dissemination of the project results. With its multilingual resources and adaptable tools, Speak It Up! promises to make a lasting impact on youth education and active citizenship across Europe.
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.
Project Reference: 2022-1-SE02-KA220-YOU-000086337